In game music, there are unfortunately very few official releases, at least when you compare it to film music. I find it to be quite the paradox as I believe most gamers enjoy music to their favorite games. The game industry is now bigger than the movie and music industry combined, so I don’t see why the companies are being skimpy on the releases.
The video game music these days tend to be colossal and superbly done. Compare this to the music that was for the games of the 90s. You had something called midi which was fine at the time, but sounds horrible now. You had the 80s with basically beeps here and there, but it served a purpose. Something big happened from around 2000-2001 and that was the introduction of actual orchestrated music with real live instruments. Games these days sounds like their film counterparts and they deserve to be heard by more people.
Today I will talk about a relative new game called IL-2 Sturmovik: Birds of Prey which hit the US stores in September this year. The composer of the US game is Jeremy Soule and the european version is composed by Joss Ackland. Jeremy Soule should be a familiar name to most of you, if not, here’s Main Theme from the IL-2 Sturmovik: Birds of Prey Gamerip:
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Now this isn’t the regular music you would normally hear from Jeremy Soule, but it is certainly a testament of his talents. Most people probably know him from the Guild Wars series or the acclaimed Elder Scrolls soundtracks. Here’s a cue called ‘Intro’:
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This style suits him, the military orchestral style that is. Here’s another cue from the gamerip called ‘The Hunt’
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It’s areal shame that this score hasn’t been released yet and I can’t understand why. The music is there, it’s written by a high profile game music composer. Instead we are left with ripping the music from the game itself.
What did you think about this score? Please comment in the comments section below.
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